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JUST ANNOUNCED: A new way to train at Vancouver Film School

 

Starting in 2026, train in select VFS programs through a combination of online & on-campus learning. Available now for our 3D Animation & VFX, Animation Concept Art, and Writing programs (more coming soon).

Discover VFS's Hybrid ModelContact a VFS Advisor

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VFS - Always a Top Destination for US Students

 

Thousands of US students have already launched their careers through VFS’s globally recognized training. 1 short year in our world-class production centre gets you ready for Hollywood!

I Want to Train Now!

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VFS Alumni Work on The Biggest Blockbusters

 

From 1876 Marvel credits to working on Oscar, Emmy, & Golden Globe winners (and more!) – VFS grads are behind today’s top projects. Join a global network of 20,000+ alumni.

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Train hands-on in pro-grade production spaces.

 

Skip the 4-year wait. VFS’s 1-year programs put you in real production spaces, training hands-on from day one, building a professional portfolio that proves you’re ready to work for top studios.

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Graduate Faster. Work Sooner!

 

Unlike most U.S. schools, VFS’s accelerated, intensive programs get you fully trained and ready for the industry in just 1 year – meaning you’re creating (and earning) faster.

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World-class production training at a fraction of the cost

 

Schools like USC & NYU cost $230K+. At VFS, you’ll graduate industry-ready for $21K–$39K USD. High student loan limits drive up US tuition – but as that pressure doesn’t exist in Canada, you get the same world-class training without the inflated cost.

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Explore Our Programs

VFS offers 14 post-secondary programs - taught by industry professionals - designed to launch your career in film & television, animation, VFX, games, or creative design. Our programs are 1-year, on-campus intensives, with Hybrid options (mix of on-campus & online) for select programs.

After Graduating from VFS

Armed with in-demand skills & industry knowledge, VFS graduates join a cohort of creative professionals that become industry leaders. In 2024, alumni were credited on all 10 of the highest grossing films, 8 of the 10 best-selling games, and many of the year's most streamed shows.

Alumni Success

From blockbusters to hit TV series, AAA games, and beyond - our alumni’s success is unmatched, spanning every corner of the creative industries from film and television to animation, games, and creative design.

Ariadna Martinez (Writing program) | Ghost of Yōtei | Senior Writer Jillion Dion (Acting program) | Killers of the Flower Moon | Actress Andrew Overtoom (Classical Animation program) | Spongebob Squarepants | Animation Director Tyler Burton Smith (Writing program) | Alan Wake 2 | Senior Writer Jeremy Bowker (Sound program) | Zootopia 2 | Sound Designer Corey Liu (Writing program) | Family Law | Writer Shawn Sahara (3D Animation program) | The Flash | Compositor Suzie Klimack (Makeup program) | Shōgun | Emmy-winning Makeup Artist Emily Walsh (Makeup program) | Shōgun | Emmy-winning Makeup Artist Chelsea Matthews (Makeup program) | The Last of Us | Emmy-nominated Makeup Artist Jessica Wong (Makeup program) | The Last of Us | Emmy-nominated Makeup Artist Brandi Boulet (Makeup program) | Frankenstein | Prosthetics Artist Brad Saunders (3D Animation program) | Resident Evil: Requiem | Technical Art Director Lorenzo Solari (Concept Art program) | 28 Years Later | 3D Artist Scott Mosier (Film program) | The Grinch | Director Neill Blomkamp (3D animation program) | District 9 | Director Lino DiSalvo (Classical Animation program) | Frozen | Head of Animation Kevin Smith (Film program) | Clerks | Writer/Director Chris Vermeulen (Film program) | One Battle After Another | Visual Effects Adam DiMarco (Acting program) | The White Lotus | Actor Grace Dove (Acting program) | The Revenant | Actress Bryan Jones (Film program) | The Substance | Visual Effects Supervisor Scott Michael Smith (Sound program) | Elio | Sound Recorder/Mixer Martina Sandelin (Makeup program) | Hamnet | Hair Puncher Andrea Matamoros (3D Animation program) | KPop Demon Hunters | Modeling Supervisor Jason McKeeman (3D Animation program) | Lilo & Stitch | VFX Department Supervisor Jana Stevenson (Film program) | Marty Supreme | Visual Effects Editor Ryan Uhrich (Digital Design program) | Sinners | Main Titles 3D Artist Michael Cozens (Classical Animation program) | Superman | Senior Animation Supervisor Kaden Connors (Acting program) | Heated Rivalry | Actor Jyoti Arora (3D Animation program) | Andor | VFX Department Manager Asia Youngman (Film program) | Black Mirror | 2nd Unit Director Ariadna Martinez (Writing program) | Ghost of Yōtei | Senior Writer Jillion Dion (Acting program) | Killers of the Flower Moon | Actress Andrew Overtoom (Classical Animation program) | Spongebob Squarepants | Animation Director Tyler Burton Smith (Writing program) | Alan Wake 2 | Senior Writer Jeremy Bowker (Sound program) | Zootopia 2 | Sound Designer Corey Liu (Writing program) | Family Law | Writer Shawn Sahara (3D Animation program) | The Flash | Compositor Suzie Klimack (Makeup program) | Shōgun | Emmy-winning Makeup Artist Emily Walsh (Makeup program) | Shōgun | Emmy-winning Makeup Artist Chelsea Matthews (Makeup program) | The Last of Us | Emmy-nominated Makeup Artist Jessica Wong (Makeup program) | The Last of Us | Emmy-nominated Makeup Artist Brandi Boulet (Makeup program) | Frankenstein | Prosthetics Artist Brad Saunders (3D Animation program) | Resident Evil: Requiem | Technical Art Director Lorenzo Solari (Concept Art program) | 28 Years Later | 3D Artist Scott Mosier (Film program) | The Grinch | Director Neill Blomkamp (3D animation program) | District 9 | Director Lino DiSalvo (Classical Animation program) | Frozen | Head of Animation Kevin Smith (Film program) | Clerks | Writer/Director Chris Vermeulen (Film program) | One Battle After Another | Visual Effects Adam DiMarco (Acting program) | The White Lotus | Actor Grace Dove (Acting program) | The Revenant | Actress Bryan Jones (Film program) | The Substance | Visual Effects Supervisor Scott Michael Smith (Sound program) | Elio | Sound Recorder/Mixer Martina Sandelin (Makeup program) | Hamnet | Hair Puncher Andrea Matamoros (3D Animation program) | KPop Demon Hunters | Modeling Supervisor Jason McKeeman (3D Animation program) | Lilo & Stitch | VFX Department Supervisor Jana Stevenson (Film program) | Marty Supreme | Visual Effects Editor Ryan Uhrich (Digital Design program) | Sinners | Main Titles 3D Artist Michael Cozens (Classical Animation program) | Superman | Senior Animation Supervisor Kaden Connors (Acting program) | Heated Rivalry | Actor Jyoti Arora (3D Animation program) | Andor | VFX Department Manager Asia Youngman (Film program) | Black Mirror | 2nd Unit Director
Mohamad el Masri (Writing program) | Severance | Writer/Producer Isaac Miranda Rosas (Film program) | The Studio | Motion Graphics Matheus Vilano (Sound program) | Baldur’s Gate 3 | Sound Department Middy Liao (Game program) | Battlefield 6 | Lead Development Director Ishani Birch (Game program) | Blue Prince | Publishing Director Pete McGowan (3D Animation program) | Stranger Things | Head of Department Josh Anaya-Paiero (Game program) | FC26 | Virtual Camera Assistant Juli Haraldsdottir (3D Animation program) | Indian Jones and the Dial of Destiny | Senior Lighting Artist Jonathan Fuller (Game program) | Game Designer | League of Legends Russell Ma (3D Animation program) | South of Midnight | Motion Capture Technician Joshua Herrig (3D Animation program) | Valorant | CG Supervisor Aniket Natekar (Classical Animation program) | Dispatch | Animation Director Ryan Galletta (Writing program) | Assassin’s Creed Shadows | Writer Mike Yosh (Classical Animation program) | Animation Director | Marvel’s Wolverine Kayla Waymark (Makeup program) | Until Dawn | Key Prosthetics Artist Claus Pedersen (3D Animation program) | Avatar: Fire and Ash | Lead Digital Artist Sara Moore (3D Animation program) | John Wick: Ballerina | Visual Effects Executive Producer Daniel Almeida (3D Animation program) | How to Train Your Dragon | Animator Neil Impey (Film program) | A House of Dynamite | Audio Visual Effects Supervisor Max Vogt (3D Animation program) | Jurassic World: Rebirth | Lead Digital Artist Hugo Brunet (3D Animation program) | F1: The Movie | Compositing Supervisor Frank Akrong (Classical Animation program) | A Minecraft Movie | Senior Compositor / Visual Effects Artist Jeremy Bowker (3D Animation program) | Elio | Supervising Sound Editor Katie Williams (3D Animation program) | Jurassic World: Rebirth | Roto & Paint Supervisor Jeff Struthers (3D Animation program) | Avatar: Fire and Ash | Animation Supervisor Richard Sur (3D Animation program) | John Wick: Ballerina | CG Supervisor Matthew Weaver (3D Animation program) | How to Train Your Dragon | Lead Animator Yashvhanth Chandrasekaran (3D Animation program) | A Minecraft Movie | Lead Compositor / Visual Effects Artist Isadora Kallina de Paula (Film program) | Avatar: Fire and Ash | Visual Effects Production Coordinator Vincent Burt (3D Animation program) | Eddington | Visual Effects Compositor Andrea Matamoros (3D Animation program) | KPop Demon Hunters | Modeling Supervisor Pete McGowan (3D Animation program) | Avatar: Fire and Ash | Head Of Department & Visual Effects Production Manager Mohamad el Masri (Writing program) | Severance | Writer/Producer Isaac Miranda Rosas (Film program) | The Studio | Motion Graphics Matheus Vilano (Sound program) | Baldur’s Gate 3 | Sound Department Middy Liao (Game program) | Battlefield 6 | Lead Development Director Ishani Birch (Game program) | Blue Prince | Publishing Director Pete McGowan (3D Animation program) | Stranger Things | Head of Department Josh Anaya-Paiero (Game program) | FC26 | Virtual Camera Assistant Juli Haraldsdottir (3D Animation program) | Indian Jones and the Dial of Destiny | Senior Lighting Artist Jonathan Fuller (Game program) | Game Designer | League of Legends Russell Ma (3D Animation program) | South of Midnight | Motion Capture Technician Joshua Herrig (3D Animation program) | Valorant | CG Supervisor Aniket Natekar (Classical Animation program) | Dispatch | Animation Director Ryan Galletta (Writing program) | Assassin’s Creed Shadows | Writer Mike Yosh (Classical Animation program) | Animation Director | Marvel’s Wolverine Kayla Waymark (Makeup program) | Until Dawn | Key Prosthetics Artist Claus Pedersen (3D Animation program) | Avatar: Fire and Ash | Lead Digital Artist Sara Moore (3D Animation program) | John Wick: Ballerina | Visual Effects Executive Producer Daniel Almeida (3D Animation program) | How to Train Your Dragon | Animator Neil Impey (Film program) | A House of Dynamite | Audio Visual Effects Supervisor Max Vogt (3D Animation program) | Jurassic World: Rebirth | Lead Digital Artist Hugo Brunet (3D Animation program) | F1: The Movie | Compositing Supervisor Frank Akrong (Classical Animation program) | A Minecraft Movie | Senior Compositor / Visual Effects Artist Jeremy Bowker (3D Animation program) | Elio | Supervising Sound Editor Katie Williams (3D Animation program) | Jurassic World: Rebirth | Roto & Paint Supervisor Jeff Struthers (3D Animation program) | Avatar: Fire and Ash | Animation Supervisor Richard Sur (3D Animation program) | John Wick: Ballerina | CG Supervisor Matthew Weaver (3D Animation program) | How to Train Your Dragon | Lead Animator Yashvhanth Chandrasekaran (3D Animation program) | A Minecraft Movie | Lead Compositor / Visual Effects Artist Isadora Kallina de Paula (Film program) | Avatar: Fire and Ash | Visual Effects Production Coordinator Vincent Burt (3D Animation program) | Eddington | Visual Effects Compositor Andrea Matamoros (3D Animation program) | KPop Demon Hunters | Modeling Supervisor Pete McGowan (3D Animation program) | Avatar: Fire and Ash | Head Of Department & Visual Effects Production Manager
Estephania Hernandez (3D Animation program) | John Wick: Ballerina | Compositor Taisa Monteiro (3D Animation program) | Frankenstein | Lighting Supervisor Mauro Affronti (3D Animation program) | In Your Dreams | Senior Animator Daniel Orozco (Game Design program) | KPop Demon Hunters | Visualization TD Jamie Schmitt (3D Animation program) | Final Destination: Bloodlines | CG Generalist Adriyan Tandia (3D Animation program) | Avatar: Fire and Ash | Digital Artist Lilia Liao (3D Animation program) | Avatar: Fire and Ash | Visual Effects Lighting Artist Brendon Morfitt (3D Animation program) | John Wick: Ballerina | Visual Effects Asset Artist Alberto Landeros (3D Animation program) | Jurassic World: Rebirth | Senior Compositor Arthur Oliveira Marimon da Cunha (3D Animation program) | KPop Demon Hunters | Pipeline TD Ji-hyeon Hong (3D Animation program) | John Wick: Ballerina | Compositor Lisa Nolan (3D Animation program) | Frankenstein | FX Artist Dayton Boorsma (Writing program) | Jurassic World: Rebirth | Visual Effects Coordinator Karen Arredondo Lopez (3D Animation program) | How to Train Your Dragon | Compositor Christian Gloor (3D Animation program) | KPop Demon Hunters | Software Engineer Renette Bariso (3D Animation program) | A Minecraft Movie | Modeling Artist Pauline Liquido (3D Animation program) | John Wick: Ballerina | Compositor Kara Vallega (3D Animation program) | KPop Demon Hunters | Lighting & Compositing Artist Kenny Poon (3D Animation program) | KPop Demon Hunters | Lighting & Compositing Artist Morgan Caruso (3D Animation program) | KPop Demon Hunters | Lighting & Compositing Artist Steven Davies (3D Animation program) | Happy Gilmore 2 | Visual Effects Crew Brent Greening (3D Animation program) | Happy Gilmore 2 | Visual Effects Team Mike Hsu (3D Animation program) | Happy Gilmore 2 | Visual Effects Team Shawn Sahara (3D Animation program) | Happy Gilmore 2 | Digital Compositor Lukas Tiberio Klopfenstein (3D Animation program) | Heads of State | Compositor Shruti Janu (3D Animation program) | How to Train Your Dragon | Senior Animator Meena Ibrahim (3D Animation program) | How to Train Your Dragon | Animation Supervisor Jessica Hwang (3D Animation program) | Jurassic World: Rebirth | Digital Artist Sahil Oswal (3D Animation program) | Jurassic World: Rebirth | FX TD Kirk Chantraine (3D Animation program) | Jurassic World: Rebirth | Visual Effects Technology Alice Bolwell (3D Animation program) | KPop Demon Hunters | Lighting & Compositing Artist David Cadena (3D Animation program) | KPop Demon Hunters | Visual Effects Coordinator Estephania Hernandez (3D Animation program) | John Wick: Ballerina | Compositor Taisa Monteiro (3D Animation program) | Frankenstein | Lighting Supervisor Mauro Affronti (3D Animation program) | In Your Dreams | Senior Animator Daniel Orozco (Game Design program) | KPop Demon Hunters | Visualization TD Jamie Schmitt (3D Animation program) | Final Destination: Bloodlines | CG Generalist Adriyan Tandia (3D Animation program) | Avatar: Fire and Ash | Digital Artist Lilia Liao (3D Animation program) | Avatar: Fire and Ash | Visual Effects Lighting Artist Brendon Morfitt (3D Animation program) | John Wick: Ballerina | Visual Effects Asset Artist Alberto Landeros (3D Animation program) | Jurassic World: Rebirth | Senior Compositor Arthur Oliveira Marimon da Cunha (3D Animation program) | KPop Demon Hunters | Pipeline TD Ji-hyeon Hong (3D Animation program) | John Wick: Ballerina | Compositor Lisa Nolan (3D Animation program) | Frankenstein | FX Artist Dayton Boorsma (Writing program) | Jurassic World: Rebirth | Visual Effects Coordinator Karen Arredondo Lopez (3D Animation program) | How to Train Your Dragon | Compositor Christian Gloor (3D Animation program) | KPop Demon Hunters | Software Engineer Renette Bariso (3D Animation program) | A Minecraft Movie | Modeling Artist Pauline Liquido (3D Animation program) | John Wick: Ballerina | Compositor Kara Vallega (3D Animation program) | KPop Demon Hunters | Lighting & Compositing Artist Kenny Poon (3D Animation program) | KPop Demon Hunters | Lighting & Compositing Artist Morgan Caruso (3D Animation program) | KPop Demon Hunters | Lighting & Compositing Artist Steven Davies (3D Animation program) | Happy Gilmore 2 | Visual Effects Crew Brent Greening (3D Animation program) | Happy Gilmore 2 | Visual Effects Team Mike Hsu (3D Animation program) | Happy Gilmore 2 | Visual Effects Team Shawn Sahara (3D Animation program) | Happy Gilmore 2 | Digital Compositor Lukas Tiberio Klopfenstein (3D Animation program) | Heads of State | Compositor Shruti Janu (3D Animation program) | How to Train Your Dragon | Senior Animator Meena Ibrahim (3D Animation program) | How to Train Your Dragon | Animation Supervisor Jessica Hwang (3D Animation program) | Jurassic World: Rebirth | Digital Artist Sahil Oswal (3D Animation program) | Jurassic World: Rebirth | FX TD Kirk Chantraine (3D Animation program) | Jurassic World: Rebirth | Visual Effects Technology Alice Bolwell (3D Animation program) | KPop Demon Hunters | Lighting & Compositing Artist David Cadena (3D Animation program) | KPop Demon Hunters | Visual Effects Coordinator
VFS Alumni
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Testimonials

Working with the students, alumni and staff at VFS was a dream. It is quite possible I got even more out of the experience than the participants did. I hope to be back soon to continue the work and meet more of the VFS family!

Michael Spiller

Emmy-Award Winning Director

Sex and the City, Modern Family, Black'ish, Firefly Lane

I was surrounded by wonderful people: knowledgeable instructors and students from around the world. Everybody was just really hungry and full of passion so it felt like a place I wanted to be. After Acting Essentials I decided I wasn't ready quite yet so I came back for the full year program. A plethora of classes taught me how to use my voice, analyze a script, build a character, and feel comfortable in my skin.

Jillian Dion

Acting Essentials and Acting for Film & Television Graduate

Killers of the Flower Moon

If you want the best chances of making it deep in the animation industry immediately after graduation, then going to Vancouver Film School could be the best decision of your life.

Animation Career Review

 

Film production is the art of risk management. Our experience filming with a crew made up of VFS students proved itself to be anything but risky. I owe this to the incredibly hands-on nature of the VFS curriculum. This practical approach is preparing the next generation of film crews the right way. The VFS staff, students, and facilities were best in class. I would not hesitate to partner with the school again in the future.

Jason Curtis

Producer at Maximum Effort

Signature Facilities

Located in the heart of downtown Vancouver, B.C., our eight campuses offer workshops and production spaces, film sets, studios, screening rooms, theatres, a 280-degree green screen room, motion and performance capture facilities, and 24/7 access to computer labs with industry-standard software.

VFS Facilities

From our 8 state-of-the-art campuses boasting 150,000 sq. ft. to one of the largest performance capture studios in North America, VFS facilities offer students unparalleled access to the tools they’ll need to execute their creative visions.

One-Year Education Model

VFS’s unique, accelerated education model balances intensive and industry-led theory with direct production experience. Students are ready to become entertainment and creative media arts professionals in just one year. With award-winning faculty and mentors from top studios and companies, VFS constantly adapts its acclaimed curriculum to meet the evolving demands of the industry.

Latin America Schools Partner with VFS

VFS has partnered with a variety of prestigious post-secondary institutions across Latin America to offer numerous scholarship opportunities each year. To learn about all scholarships currently available to aspiring Latin American creatives, visit our official Scholarships page.

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Your Year at VFS

For 12 fast-paced months, you will be completely immersed in your field of study, getting crucial production experience doing the things you love most. Listen to what students are saying about the intensive transformation they underwent during their year at VFS.

VFS Premiere

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