Entry-Level Online Workshops
Learn new skills for your portfolio and career development.
Whether you have prior training in a related field or no experience at all, our entry-level workshops have everything you need to take meaningful steps towards portfolio development for post-secondary study and your dream career. We welcome enthusiasts, high school students, mature students, and anyone looking to make a career change. Developed by VFS's team of industry professionals, these workshops will give you insight into what the Game Design program at VFS can help you achieve.
4-day course, Saturdays & Sundays, 10 a.m. – 1 p.m. PST
**Students must confirm they are at least 16 years old at the beginning of the workshop in order to register.
**Please note that courses may be cancelled at any time due to low enrolment. Upon cancellation, registrants will receive a full refund.
If you have any questions, please contact: email@example.com
Intro to Game Design: Unity Boot Camp (online)
Learn about the exciting world of making games inside the Unity 3D game engine in this intensive introductory course, perfect for anyone looking to get into game development. Begin by learning about using C# inside Unity 3D. You will then delve into game creation by modifying and extending C# code provided by the instructor. By the end of this intensive workshop, you will have created a playable game in Unity 3D.
Learning Outcomes - Participants will:
- Understand the basics of C# programming language inside the Unity 3D game engine.
- Understand how to navigate and work within the Unity 3D game engine.
- Understand how to create and modify scripts inside the Unity 3D game engine.
- Create and deploy a playable game in Unity.
- Latest version of Unity 3D
- Computer with dual monitors (recommended), microphone, and camera (optional)
- Stable Internet connection
January 9-10 & 16-17, 2021 – **SOLD OUT**
April 10-11 & 17-18, 2021 – **ONLINE workshop**
Credit: Luca Cresciullo, Matthew Hoi-Broad, Max Bottega, Nicolas Delgado, Saige Baker & Tyler Spink; VFS Game Design alumni, 2019 | Full credit